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Militia Items

 

In the Militia HQ, special equipment and tools are sold for militia members to
use. Payment is not in gold, but rather in badges and medals, which you gain
by defeating the invading Lucavi.

The equipment sold in the Militia HQ is exceptionally powerful when fighting
the Lucavi. It can be used during normal play outside of the militia, but it
will lose its special bonuses and generally become weaker than normal
equipment. Militia equipment also works at full power in the training room, to
let you test its power.

The tool shop sells items that can be used to help the Defenders of Elsendor
more quickly plan and carry out strategies. Some of these items are used for
detecting enemy presence, while others are used for quick movement. These
items will only function against Lucavi and will not work outside of a raid.

Be sure to type "list reqs" in the shop to make sure you have high enough stats
and rank to use an item.

Please note that militia equipment is untradable, and cannot be sold once
bought.

 

Below is a list of special effects gained from equipment. Note that almost
none of these special effects will function in a non-raid setting.

 

Equipment usable at Private First Class

Defender's Weapons
- Random specials hit the enemy 2-3 times.
- Element of specials varies by weapon type.

Sword of Elsendor
- +100 Max HP/MP, random holy-elemental and dark-elemental specials hit
the enemy 2-4 times

Rod of Elsendor
- +magic attack power, +physical ability block chance, random
dark-elemental special hits the enemy 2-3 times

Staff of Elsendor
- +300 Max MP, +magical ability block chance, random holy-elemental
special hits the enemy 2-3 times

Militia Plate
- +melee block chance, +physical ability block chance, +magical ability
block chance, +8 level

Militia Uniform
- +3 all stats

Militia Robe
- +5 wis, +5 will, +magic attack power, +magical ability block chance

 

Equipment usable at Drill Sergeant

Gauntlet of Thorns
- +7 str, +7 will, -4% max HP, absorb drain

Band of Chaos
- +7 wis, +7 vit, -4% max HP, absorb MP-drain

Terror Gloves
- +10 agi, +attack power, immune to stop and slow

Materia Shackles
- +10 will, +5 wis, +5 level

Cursed Dragon Grasp
- +25 vit, +magic attack power, -15% max HP, resist holy

Memento Shield
- +2 all stats, absorb nuclear

 

Equipment usable at Warrant Officer

Blade of Command
- Extremely powerful weapon, automatic regen status, +10 str, +5 vit, +5
level, +25% melee crit chance

Tome of Homeland
- Extremely powerful weapon, automatic MP-regen status, +10 wis, +10 will,
+5 vit

Rifle of Alert
- Extremely powerful weapon, automatic haste status, +10 agi, +10 vit,
bonus to evade chance, +15% melee crit chance

Lilac Ring
- +15 str, +15 will, immune to Don't Move status

Rose Ring
- +15 agi, +15 will, immune to Don't Move status

Violet Ring
- +15 wis, +15 will, immune to Don't Move status

 

A list of militia tools and their effects follows:

Land Mine
- Activating this item in a room will set up a nice little trap for any
Lucavi who foolishly enter the room. Type "activate mine" to plant it on the
ground. Disappears after one use. Cannot be retrieved once activated.

Platoon Radar
- Small and compact, this radar can scan entire platoons for renegade
monsters and display their location without error. Disappears after a few
uses.

Crystal Locator
- A small crystal capable of locating one black materia instantly.
Disappears after one successful use.

Crystal Ball
- This item allows one to "peer renegade" from anywhere in the realms,
giving a chance to detect Lucavi monsters in your current realm. Without this
item, "peer renegade" will only work in the viewing room in the Militia HQ. It
may rarely break if used too many times.

Platoon Scrolls
- The platoon scrolls allow one to instantly teleport to a platoon's choke
point, similar to a recall scroll. Platoon scrolls have infinite uses and will
never disintigrate. They are only usable during raids.

Dog Tags
- Dog Tags are equipment that militia members can wear. They provide no
benefit in battle, but other players will be able to see your militia rank any
time you are in the same room as them. They are considered a "personal" item,
which means that they can be equipped alongside everything else you own and do
not take up an accessory slot.

 

Last updated: 7 August 2009